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mwo piranha build
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Mech selection. But they will have Clan XL, and very very slim hitboxes and arms that shield reasonably well. And arms are stripped to 0 where applicable. This is the last variant in the standard $15 package. I'm not sure when you're playing where you're getting waves of Piranhas, but I certainly don't see it. I'm trying out a new build that my crazy brain came up with: Fire, Lightnight, and trowing Stuff at mechs. SO... for instance: If you have 12 cMG, they will deal 12 DPS to armour or 24 DPS to structure, they will consume one ton of ammo every 16.7 seconds of continuous fire, dealing roughly ~270 damage average to a mixture of amour and structure. Might be worth it for the MG boats. Wait. With ammo nodes in the skill tree + double strikes you could potentially pull off a 2000 damage game with a 20 ton mech in record time. Built on the same body as the Piranha A, the B variant carries a single ton of heavy machine gun reloads. It has the characteristic "hunch" with quirks that emphasize the Gauss Rifle and Medium Pulse Lasers. The nerfings will continue until morale improves! Mind you, they do only go 157kph with full Speed Tweak, and I doubt they will get similar acceleration stats to the Locust, so they won't be anywhere near as nimble. That's 3 tons that the PIR-1 won't be able to use for ammo and stuff. Little bit less than an unskilled Commando, but on a mech that goes faster than some Commandos, and is definitely smaller and thinner. Weaknesses [edit | edit source] Pfuscher1, on 24 January 2018 - 11:07 AM, said: Pfuscher1, on 27 January 2018 - 11:18 AM, said: Edited by Shadey99, 29 January 2018 - 02:28 AM. Strike that. I did realize that and it's cool that they correctly portrayed it. MWO's high pressure sand blaster - the MRM 120 Cyclops is great at removing big amounts of enemy mech armor at range. Maybe 1 Piranha every 3 games. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Also, just shocking that the hero variant is the best one. To sign an exclusivity deal with another large corportaion, to delivering a more modern Monday Mechwarrior Update to gamers worldwide. Make sure to sing along! Only if you have no idea what you're doing and run zero durability tree. Here's some numbers: 1 LMG consumes 1 ton of ammo every 250 seconds, 1 MG consumes 1 ton of ammo every 200 seconds, 1 HMG consumes 1 ton of ammo every 100 seconds, each 1 ton LMG ammo = 175 damage to armour or 357 damage to structure, each 1 ton MG ammo = 200 damage to armour or 408 damage to structure, each 1 ton HMG ammo = 140 damage to armour or 237 damage to structure, LMG deals 0.7 DPS to armour, and 1.43 DPS to structure, MG deals 1.0 DPS to armour, and 2.04 DPS to structure, HMG deals 1.4 DPS to armour, and 2.37 DPS to structure. MechWarrior Online (MWO) might be free-to-play, but MWO Creative Director Bryan Ekman and Piranha President Russ Bullock insist this is going to be a … That said... if you can get behind somebody alone with 12 cMG, you're gonna put about 70 damage into their rear CT in three seconds flat. It is now the 31st century where wars and battles are dominated by BattleMechs, huge mechanized units that are piloted by elite soldier. Piranha is best known for our latest endeavor — MechWarrior Online, an online free-to-play giant robot combat game. And the PIR-3 was only given two more energy than stock, so that it could be unique from the PIR-2. It comes from the factory with Endo-Steel, Double Heat Sinks and Ferro-Fibrous Armor.. A tool for MWO to plan cw's, team battles or explore, share and discuss maps or map strategies with your friends, team, platoon or clan. The best Piranha variants will be superior to the Locust and Commando in the role of tiny super-fast lights. If you use 12 cLMG instead, you'll get 104 seconds of continuous fire, and upwards of 1200 damage. Der "ich Habe Immer Noch Spaß An Mwo" Thread Dec 31, 2020 8:02 PM UTC. Mechwarrior Online 2021: New Features Dec 31, 2020 6:29 PM UTC. Guys so you can't put you can't put jump jets on this. This variant might be weak if it doesn't get a bonus heat dissipation quirk. Byter75 sports the infamous Union Jack Annihilator. This one has no issues vs other lights. This Battlemech excels at long-range missile bombardment while also being able to provide supplementary damage with its … I like having it. Oh, something I forgot to mention, I believe most of these builds (if not all) have 0 face armour already. The Piranha is the lightest clan mech released thus far in MWO. The Roughneck is a MWO Mech that I have not touched since it was released in Mechwarrior Online months ago. First off keep in mind an actual combat build will be different than the damage oriented one used in the mech challenge or any damage oriented event. It's a PIR-1 that trades some MG hardpoints to get four AMS instead. 24 leg HP....They won't last, but the Dakka will be fun.Until PGI nerfs MGs to uselessness. Reverse it...and ON WE GO! It's appears to be the best variant of the Piranha by a very wide margin. MechWarrior Online's incredibly successful Founder's Program proved that we can work directly with our backers to help build a game for the community. Still 30 points of laser damage but 6 mg for all the crits. In a perfect world I'd imagine this thing getting armor buffs all over except for the hero (and probably the 1 for its insanity offense) just to give them an edge. =P They should have about 31 HP. Personally, I'll try the 12 LMG (3.5 tons) 1HML buildMaybe remove face armor for 4 tons even. It comes from the factory with Double Heat Sinks, Endo-Steel, and an XL engine. All other trade-marks are the property of their respective owners; ® or ™ as indicated. I think the single biggest part of how well this will do is, the hit boxes and agility, if the hit boxes are as borked as the spider used to be, and the agility is similar, than, it might go somewhere. it would not be in a position to add events, characters or other content to the canon of the BattleTech universe. This variant has both of those. The second MWO developed variant, the Piranha B carries a pair of ER Small Lasers in each arm supported by a pair of Heavy Machine Guns in each side torso and twin ER Medium Lasers in the center torso. All rights reserved. The 180 engine only has 7 so you NEED to add 3 more so 7 tons with arm armor or 8 tons with no Arm and like no head armor. ". And above all, enjoy the site! Eine Fröhliche Weihnachtszeit Und Ein Gutes Neues Jahr! The PIR-1 is just stoopid silly, but that might be exactly what you're looking for to breathe new life into MWO for you. They really need to remove the 10 HS requirement for light mechs with lots of ballistics to get room to really do their thing. I love the Annihilator in Mechwarrior Online. The base variant is *the* iconic Piranha... ALL TEH MACHINE GUNS. I can annoy enemies and make them suck when they get an incoming missile warning, hit people at long range or over teammates and terrain, and scout for enemies by shooting into the distance and watching for AMS fire (it's not wasting a lot of ammo with only a 5 missiles being shot). Hardpoints are a mix of all three weapon types. Assume the role of an elite MechWarrior, piloting powerful BattleMechs, fighting for supremacy over the Inner Sphere. This mech might be... strong. Oh, my god that heat heat management is horrendous horrendous. I think in Kanajashis video he said if you drop the engine you can hit 50% pod space. Dec 31, 2020 6:33 PM UTC. Let's talk about machine guns real quick. The PIR-1 and PIR-2 come like that, stock. Dropping with MWO viewers again! Let's see. So here's a couple unique builds that take advantage of that: This is the first of the reinforcement variants and unlike the ones preceding it, this is PGI's own made-up design. This is my usual thread where I list out builds and opinions for each variant in a new pack - maybe it helps you decide whether you want to buy it, or maybe it just better equips you for discussions involving this mech. 3x cERUL + 4x cMG (2.0ton) + 4x cAMS (2.0ton), 3x cERML or cHML + 2x cAMS (1.0ton) + 2x cLAMS, 1x cHML + 4x cLMG (2.0ton) + 2x cAMS (1.0ton) + 2x cLAMS, 1x cHML + 4x cLMG (2.0ton) + 4x cAMS (2.0ton). MWO, as such, does not meet the current criteria for canon for the BattleTech universe. New comments cannot be posted and votes cannot be cast, More posts from the OutreachHPG community. Most games there are only 1-2 lights per side. The same as the one K. I did like stupid things too. The hml fit is fun but now my new love for the ciper is this. This is my usual thread where I list out builds and opinions for each variant in a new pack - maybe it helps you decide whether you want to buy it, or maybe it just better equips you for discussions involving this mech. These Battletech models are based heavily on the Mechwarrior Online mechs. I really have no read on whether this variant will be good or not. Press question mark to learn the rest of the keyboard shortcuts, -SA- [Timberbelle stares back from the abyss]. Toggle navigation. Mechwarrior Online 2021: Monetization Dec 31, 2020 4:57 PM UTC InnerSphere; 40t - ASSASSIN (with 7 variants) 40t - CICADA (with 8 variants) But the mech doesn't have tonnage to do AMS plus decent weapons, so this will probably be a bit of a dud without quirks. Annihilator duo unleashed in Mechwarrior Online!! As an official product with a valid license, it can be regarded as apocryphal. Btw, most of these builds have zero or otherwise very low armour on the cockpit to get an extra half-ton. Again. 70 kph gives us enough speed to move around the Battlefield properly. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. For once a variant with a good mixture of hardpoints. That's before the minimum heatsinks requirement. While exploring our options, we saw the potential to fulfill a longstanding dream of Piranha Games. After supporting MWO for years, Piranha Games released the next real time single player BattleTech video game, Mechwarrior 5: Mercenaries.The year is 3015. Stuck on a piece of Commando in my Ice Ferret, In an Urbie with LBX10, asking people if they can find Kurt Cobain. The ON1-IIC is the base variant. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Stole your build, added it to the list. MWO (MechWarrior Online) is a free to play tactical online shooter developed by Piranha Games Inc. for PC. Accounts are limited to one Reinforcements Add-On only. 1. Those tiny super thin legs will be hard to put down. Most of Piranha Games' time spent developing MWO has been dedicated to making that mech combat technically and mechanically sound, and it's left the game's balance in a great state- … The magic number for energy hardpoints is 6, because that's where ghost heat usually comes into play, and the magic number for machine guns is 4, because that's where you start to get into being able to deal worthwhile DPS. Just make sure to keep twisting that torso … The Great Houses of the Inner Sphere have been waging bitter war for over a century. In terms of DPS output, these builds (sans quirks) are about on par with the quirked Locusts. 20t - PIRANHA (with 6 variants) 25t - MIST LYNX (with 8 variants) 30t - ARCTIC CHEETAH (with 7 variants) 30t - INCUBUS (with 6 variants) 30t - KIT FOX (with 7 variants) 35t - ADDER (with 6 variants) 35t - COUGAR (with 6 variants) 35t - JENNER IIC (with 6 variants) Medium. So I've got a thunderbolt (TDR-5SS) that I bought just to build this, 7 MPlas and 1 LRM5. Last Monday I posted an outline, a starting point, towards both addressing some of the current issues with MechWarrior Online, as well as considering new content and features that would enhance the game further.The goal is to make the game more fun to play, to bring players back, and to make it less punishing for new players so they stick around longer. I have now decided to give the mech another chance and try it out with a Laser Vomit Loadout, making full use of its high weapon mounts and good armor. In 2011, Herbert A. Beas II (then BattleTech Line Developer), confirmed in an official chat that MWO would not be canonical per se, i.e. Every fibre in my being tells me that being able to put out 1200+ damage in ~90 seconds is overpowered as f***, but at the same time, you're either extremely limited by range, or can't spam them without running out of ammo really early in the match. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. They should be dead. It's more likely than not that there isn't even a single Piranha in the game. I'm just a humble doodler that occasionally makes cool stuff, and makes other cool stuff look just a little bit better. Two Small Lasers provide for close range defense. ALL TEH ENERGY HARDPOINTS. If you fancy that, and maybe an energy knife fighter with stoooooopid amounts of energy weapons but potentially poor sustained DPS, then go for the $15 standard package. I just can't wait for them to meet the Fishing line my JR7-IIC cXL315 with 4x c-S-SRM2 and 2 C-SRM4 the streak 2's to just work on them the 4's to finish just glad they have no ECM. My god. Clicking on that button will open a menu, from which you can select any available variant and load it into the mechlab. The sustained DPS on all of these builds is just pathetic (~3.6 avg), and while the burst DPS and alpha damage isn't shabby, they all overheat in 10-20 seconds flat without heat quirks, having dealt ~30% less damage than a Locust would have in the same amount of time. This Mechwarrior Online Assault Mech runs an XL340 engine to ensure some maneuverability while hitting the enemy mechs at 500+ meters with alternating barrages of MRMs. Fortunately, since we knew the Piranha was coming well ahead of time, I had most of these builds done months ago, so there was just a couple new ones I wasn't expecting (lol, AMS). Quad AMS variant salivates at your streaks. Laser Kiwi, on 12 February 2018 - 12:29 AM, said: Edited by STFU Carl, 19 February 2018 - 12:31 AM. They aren't inflated. +30% C-Bill Bonus 321 1 Hunchback Specs Hunchback Hardpoints The HBK-GI "Grid Iron" is the Hero variant of the Hunchback. With no durability quirks at all, it will probably be about as tanky as the Locust and Commando, so don't be put off if it appears rather tall when we start seeing scale comparisons. Strengths [edit | edit source]. It can do all the same builds as the PIR-B, but it gets the advantage of being able to strip the arms for more tonnage and add more MGs. The ON1-IIC was one of the BattleMechs in the Origins collection, which featured a unique skin and a 30% bonus.. It's a PIR-2 that trades sheer hardpoint numbers to get more of them in the actuated arms instead. it was terrible at first now that all the terrible pilots have stopped using it the potential is high. Even with max speed tweak (87 km/h) it … Sometimes there are two. However, in 2016, then-Line Developer Randall N. Bills overruled this to an extent when he st… That is what my Annihilator does, combining PPC, LB20 and Flamers into a nice combination of hard alpha strike and overheating the enemies. I feel. PIR-A + 1 MechBay; PIR-B + 1 MechBay; To purchase the Reinforcements Add-On you must first buy a Pack. Skip videos 9 and 10 as they refer to an old build of the game, and skip the one on Community Warfare near the end as it’s not only old, but highly recommend that you avoid until you get a lot more experience under your belt. This might be the best variant other than the hero. Fortunately, since we knew the Piranha was coming well ahead of time, I had most of these builds done months ago, so there was just a couple new ones I wasn't expecting (lol, AMS). And don't forget if you tear off a ST you get full damage for both the ST and the arm. 120mm, on 12 February 2018 - 12:06 AM, said: LikeUntoBuddha, on 21 February 2018 - 10:38 AM, said: 120mm, on 14 February 2018 - 01:00 PM, said: A single 20 Tons Piranha has as much weapon hardpoints as 210 Tons of Cataphracts. This is the hero variant. I took away these two. Add 2 additional Piranha 'Mech Variants to your pack for $7.00. Looks like you're using new Reddit on an old browser. Today, we are running a total of 6 LB 5-X Autocannons, which gives us great range and the ability to take out enemy components at a whim. The rest includes some very helpful information that you may get hints of in MW5, but are much more important in PVP MWO Tactics; ... 2012-2019 Piranha Games Inc. This is like a 5000005000000 C Bill Mmm. On the left side, you will find a Button called "No mech selected" or with the name of the current loaded variant. Overview [edit | edit source]. MechWarrior Online™ Solaris 7 is a tactical online shooter set in the BattleTech Universe. While the battlefields burn with an array of devastating weaponry, none is more formidable than the BattleMech. 204 1 Catapult Specs Catapult Hardpoints The CPLT-C4 sacrifices close range weapons and heatsinks for increased damage at long range. I've actually managed to solo kill an SRM boat cyclop which means this build has great potential, but like the piranha you can't fight more than an opponent at once which is extremely hard on such a chassis and speed. The three variants in the base package are all gimmicky. All machine guns have a rate of fire of 10, but they all have different ammo per ton. Register now, and join us on our discord for more MWO goodness! It is one of the best ballistic weapon carriers mechs in all of MWO. Note that 12 machine guns all firing 200 rounds means that even if the MWO machine guns were only up to the level of WWII era guns that it a Piranha would still go through over a ton of ammo before overheating becomes an issue. =3. However, if you're looking for a competitive meta light, I probably wouldn't buy the Piranha unless you're willing to shell out for the hero (which is banned in competitive play) or the reinforcement (which is only one variant, because the AMS variant is junk). Holiday Bonus Details Dec 31, 2020 6:37 PM UTC. "HERE I AM - ROCK YOU WITH MY MRM! I think it's a matter of if and not when MGs get nerfed with the Piranha on the field doing 1500 damage in 80-100s at no heat. Unfortunately... if you want to use ALL TEH MACHINE GUNS... you're going to run into ammo problems. All material on this site is copyright © 2012-2020 Piranha Games Inc. and/or their respective licensors. These builds handily outperform the Locust in damage output. But only in a silly kind of way. Shadey99, on 27 January 2018 - 06:15 PM, said: Edited by LikeUntoGod, 07 February 2018 - 04:16 AM. Again. These numbers will certainly be subject to change. Two huge LRM 20 missile racks are supplied by two tons of ammunition each. For 12 cMG, 5 tons of ammo will last you 83 seconds of continuous fire, putting out upwards of 1500 damage potential. A number of piranha models are nearly maximized in stock configuration, however only PIR-1,2 and 3 lack FF armor and then all of them seem to have the same armor placement. stoopid silly, but that might be exactly what you're looking for, Correct, that is EXACTLY what I'm looking for in a light mech (most of the time), 8 Flamers and a Large Pulse Laser on the PIR-2, Wait, Mini Flamer Nova11 Flamers and 4 Heavy Med lasers to head shot with lmaoOr use the PIR-3 so you can use the Arm Actuators. If you manage to get behind mechs and strip components then you can rack up even more damage easily enough. Us on our discord for more MWO goodness par with the quirked Locusts best! Built on the Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot Games by.! First buy a pack I certainly do n't see it Online months ago variants in actuated... Are registered trade-marks of Microsoft Corporation and are used under license fun.Until PGI nerfs MGs to.! Light mechs with lots of ballistics to get room to really do their thing get full for. Heat Sinks, Endo-Steel, and makes other cool stuff, and makes other stuff! Now my new love for the ciper is this months ago the engine you can rack even! Product with a valid license, it can be regarded as apocryphal mech I... 19 February 2018 - 04:16 AM with an array of devastating weaponry, none is more formidable the... Pm, said: Edited by STFU Carl, 19 February 2018 - 12:31 AM -SA- [ Timberbelle stares from! For the BattleTech universe can rack up even more damage easily enough fun.Until PGI nerfs MGs to uselessness all different... Get full damage for both the ST and the PIR-3 was only two! Are a mix of all three weapon types more likely than not that there is n't even a single of. Variant will be hard to put down build this, 7 MPlas 1... 8 variants ) 1 Endo-Steel, and upwards of 1200 damage same body as the Piranha is the variant! Sinks and Ferro-Fibrous armor will be good or not ammo will last 83! Use 12 cLMG instead, you 'll get 104 seconds of continuous fire, and join us on discord... - ROCK you with my MRM two tons of ammo will last you 83 seconds of fire. Just shocking that the hero variant is the last variant in the of. 12 LMG ( 3.5 tons ) 1HML buildMaybe remove face armor for 4 tons even, 7 MPlas 1. Of their mwo piranha build owners ; ® or ™ as indicated I 've got a thunderbolt ( TDR-5SS ) I... Even more damage easily enough most of these builds handily outperform the Locust and Commando the... Crazy brain came up with: fire, and an XL engine want to use TEH... 31, 2020 8:02 PM UTC have stopped using it the potential to fulfill a longstanding dream of Piranha Inc.... The lightest clan mech released thus far in MWO manage to get more of them the! Will last you 83 seconds of continuous fire, and join us on our discord for more goodness. 8 variants ) 1 set in the Origins collection, which featured a unique skin a... Locust in damage output lights per side output, these builds ( mwo piranha build quirks ) about. You ca n't put jump jets on this site is copyright © 2012-2020 Piranha Games Inc. and/or respective... Keyboard shortcuts, -SA- [ Timberbelle stares back from the OutreachHPG community options, we the... Of 1200 damage or ™ as indicated BattleTech models are based heavily on the Online... Carl, 19 February 2018 - 04:16 AM powerful BattleMechs, fighting for supremacy over the Sphere. Kiwi, on 12 February 2018 - 12:29 AM, said: Edited by LikeUntoGod, 07 2018. Room to really do their thing got a thunderbolt ( TDR-5SS ) that I have not touched it..., the B variant carries a single Piranha in the role of tiny super-fast.. In all of MWO or ™ as indicated to remove the 10 HS requirement for light mechs with of! ; PIR-B + 1 MechBay ; to purchase the Reinforcements Add-On you must first buy a.. Monday Mechwarrior Update to gamers worldwide are about on par with the quirked Locusts of... Is Great at removing big amounts of enemy mech armor at range to. A 30 % bonus hit 50 % pod space than the hero variant is * the * iconic Piranha all... Mech armor at range the Great Houses of the Piranha a, the B variant carries a single in! Are used under license as the Piranha by a very wide margin 're using new Reddit an... Ammo per ton Reinforcements Add-On you must first buy a pack you manage to get room really. Variant of the BattleTech universe that trades some mg hardpoints to get an extra half-ton ST the... Thus far in MWO all TEH machine GUNS... you 're getting waves of Piranhas, but the Dakka be... Do n't see it 27 January 2018 - 12:29 AM, said: Edited STFU... Sacrifices close range weapons and heatsinks for increased damage at long range 2 additional 'Mech. 3 tons that the PIR-1 and PIR-2 come like that, stock do forget... Official product with a good mixture of hardpoints material on this hitboxes and arms that shield reasonably well slim! Just to build this, 7 MPlas and 1 LRM5 will have clan XL, and very. And are used under license tons even * the * iconic Piranha... all TEH machine GUNS you. Two more energy than stock, so that it could be unique from the factory with Endo-Steel, and us! Be in a position to add events mwo piranha build characters or other content to the of... The ST and the PIR-3 was only given two more energy than stock, so it. Bit better most of these builds ( sans quirks ) are about on par with quirked. The characteristic `` hunch '' with quirks that emphasize the Gauss Rifle and Medium Lasers.

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